
- #Keep getting kicked from arma 3 servers mod
- #Keep getting kicked from arma 3 servers driver
- #Keep getting kicked from arma 3 servers Patch
- #Keep getting kicked from arma 3 servers full
^ Added experimental function to Ural truck to fix decals on dedicated server ^ Added ammo variants for KamAZ-5350 & Ural-4320

^ Added ability to fold benches on KamAZ-5350 ^ Tweaked Mi-24 sounds (startup & engine shutdown). ^ Changed PKV sight color & transparency on Mi-8 ^ Adjusted HEAT submunition initial speed to take into account air friction.

^ Added proper TI textures to new ZU-23-2 model ^ Added new separate prefilled RPG backpacks. ^ Improved Russian artillery smoke shells configuration. ^ Improved Illum rounds for 2B14, D-30 and 2S3: Converted to use submunitions system, added realistic burn times for flares and increased their illumination capability ^ Increased illumination capability of RSP-30/VG-40OP flares

^ Reduced thermobaric wave effects & disabled pp effects ^ Adjusted green and red RSP-30/VG-40OP flare particles so that they don't look identical to white flares during daylight ^ Reduced fuel explosion power on GAZ-66 (in line with Ural-4320).
#Keep getting kicked from arma 3 servers Patch
^ Added custom selections for M88 VDV arm patch & VDV early beret.
#Keep getting kicked from arma 3 servers driver
^ Added driver turned in animations for 2S1 & 2S3 + added ability to kill them when turned in ^ Reduced PG2/4 max elevation to 3.55 degrees on 2S1/2S3 ^ Further tweaks to max elevation of artillery assets - direct fire variants have realistic max elevation now ^ Added ability to use various charges on direct fire variants of artillery vehicles with charges & muzzle velocity speeds set to real life values ^ Calibrated 155mm shells ballistic configuration to real life specs ^ Added PG4 (might be replaced one day with 1P5) & OP5-38 sights to 2S3M1 ^ Added scripted recoil to 2S1 so it can still maintain compatibility with D30 rounds ^ Tweaked descriptions of artillery rounds ^ Reduced maximum elevation on D-30, 2S1 & 2S3 to bit more realistic values (still not 100% realistic due to how vanilla arty computer works - minimum range on all those weapons was increased to 2km from ~1.4km!) ^ D30 is now using BK6M by default (instead of BK13) ^ Added special HE ammo variants for 2S1/2S3 with air friction enabled ^ Calibrated D30/2S1 ammo to real life values ^ Added functional sights to 2S1 & D30 (please bear in mind that HE rounds scale is only working in non artillery variants - artillery variants are using special ammo without air friction - this A3 behavior!) ^ 2S1, 2S3 & D30 are now using Sound Sets tech for gun firing sounds ^ Tweaked Igla pod durability against explosives + small tweak to wreck appearance

#Keep getting kicked from arma 3 servers mod
The mod contains a a large array of content representing almost all branches of the Russian military.
#Keep getting kicked from arma 3 servers full
Russian Federation armed forces brought to Arma 3 in full glory! Dozens of vehicles of every variety, units and weapons, all modeled and textured to the finest details and packed with features.
